Mesa version is fine, we should not see a graphics problem. GL renderer is "Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2) " GL vendor is "Intel Open Source Technology Center" OpenGL supported version: "3.0 Mesa 18.0.5"Ĭurrent Format: QSurfaceFormat(version 3.0, options QFlags(0x4), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 0, swapInterval 1, profile 0) Writing log file to: "/home/neitz/.stellarium/log.txt"Ĭonfig file is: "/home/neitz/.stellarium/config.ini"ĭefault surface format: QSurfaceFormat(version 2.0, options QFlags(), depthBufferSize -1, redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, stencilBufferSize -1, samples -1, swapBehavior 0, swapInterval 1, profile 0)ĭesired surface format: QSurfaceFormat(version 2.1, options QFlags(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior 0, swapInterval 1, profile 0) This is the output generated when I run Stellarium through terminal:. I have made sure that each installation was clean by removing Stellarium completely with Synaptic Package Manager. This happened both with stellarium installed through Ubuntu Software Center and through terminal. Every time I open Stellarium it seems to work only for a couple of second (quite normally and smoothly without any lagging) before abruptly closing down without any error messages at all. I'm having a bit of a problem with Stellarium on Ubuntu 16.04.
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